Adding something like weapon throw may give you the oppertunity to do some range damage but on the other hand you could close the gap and do some real pounding. If you for example go for a very close range build with rend and revenge you should support it with mobility to get close and defense to stand your ground. More than this you should think about your attack style and choose your skills to support it. In most cases a build is made around a certain theme or attack. So always choose something that turns you on. I scrapped the build and started over with a new build that made me happy even if it had some problems. I my self for example made a very good dodge monk build… but it was no fun and I could not stand it. If you have no fun with the build that you create than you will feel like walking on razors all the time even if it is the best balanced and most powerful build ever. Your personal goals and taste will be the deciding factors what to do. Because of this I will ad only guidelines for general build making. It is the very core of the game that several builds can be used with different setups. I think everybody understands that there is no single golden way to make a viable build for this game.
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